.DS 
.ft C
\fBPlayer\fP \fIblat\fP(0)
{
	double lower, upper;

	upper = \fBExprs\fP("1 2 3 4 5 6 7 8 9 10 \fBKill\fP");
	lower = \fBExprs\fP("0 1 2 3 4 5 6 7 8 9");
	\fBP4\fP = frand(lower, upper);
	\fBP5\fP = cauchy(frand, 1.0, 1.0);
	\fBP6\fP = gamma(onefrand, 1.0, 0.0);
	\fBP7\fP = onefrand(\fBP5\fP, \fBP6\fP);
	\fBP2\fP = \fBAbs_time\fP();
	\fBWait_until\fP(\fBP2\fP + \fBP4\fP);
}
.ft R 
.DE
